11/14/2022 0 Comments Lotr bfme mods![]() > Uruk-Hai Beserkers (axe infantry, smaller squad of 5, unable to retreat once in combat like Viking beserkers, but would be extremely deadly, and very resistant to arrows, Frenzy and Intimidation abilities) > Uruk-Hai Swordsmen (Raise Shields, Sacrificial Craze) ![]() They would start off with their lighter raider/patrol gear on, like in the 1st movie, then get upgraded to their full plate we see at Helms Deep The armor upgrades could follow a similar pattern. Isengard (the taller Uruk hai would fit the models better I think, Orcs/Goblins are smaller and more hunched over) > Boromir Shield Hero (full plate Boromir, shield hero remodel, Thrill of Victory and Heavy Blows) Able to be revived at the town hall, but loses all previous experience, starting at level 1. > Ballista (changed models carting it around) > Catapult (would be fine stand in for the trebuchet, just change the models carting it around ofc) Or, they could start off with their normal full plate, and get more elaborate Gondor armor/helmets and capes as they get higher armor upgrades. Then first armor upgrade adds maybe helmetsĢnd armor upgrade they get their full plate and best shields > Ithilien Rangers (Chase, Guerilla Tactics)įor armor upgrades you could do the TATW approach, start off without the full plate, look a bit more militia > Gondor Archers (Hold the Line, Covering You)Īll 4 of these units could share the same model. > Gondor Cavalry (Fear, Sacrificial Craze) > Gondor Spearmen (Spearwall, Battle Prayer) No shields of course > Gondor Swordsmen (Raise Shields, Call to Arms) To make it feasible you could take this approach. I took the approach of fitting LOTR into AL, rather than the other way around. It's mostly describing the skins you would need to put over certain units that already exist in the game. Been playing BFME2 and would like to see a LOTR mod for AL. ![]()
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